Geeks + Gamers › Forums › Gaming › General Gaming Discussion › What kind of Tabletop RPG campaign are you into?
Tagged: Dungeons and Dragons, rpg, tabletop
I’ve been DMing a new Dungeons and Dragons 5e group the past few years. I’m the kind of DM that really likes to create a world and create long term games.
I like seeing my players reach higher levels and having those characters change the world I created. I always reuse the same world, so new characters will sometimes hear about the accomplishments of previous heroes.
I was wondering, do most people prefer one-shots or shorter campaigns, then ongoing epic stories (like lord of the rings or critical role), but I wonder, what are people preferences?
My tabletop RPG of choice is Second Edition AD&D (with some Hackmaster thrown).
I have played/DM’d in both short story-telling and epic campaigns, but because of scheduling/player availabilities, we have been doing more random dungeon generated games/sessions than anything else for over the last decade.
We have a separate group of PC’s we use for those random dungeons than we do for our module/campaign ones.
And oh, I also do the whole “former PCs” into stories, especially if those PCs have retired or died.
The reaction from the players when they realize this rumour or plot device has their former PC (or party member) instantly perks up their interest.
We also had it in our games where the DM could only effect the items a PC has on them during the game. Any items/wealth they left at “home” was 100% safe. No robbers, thieves, wars, looting, natural disasters, etc. could effect them.
So in time, we had to have PC declare where their “home” is.
There was a “Capital City” (my own creation), and we also had what is known as “new Barovia”. (A town that we took over when we had “permanently disposed of the former ruler”), which is now the size of a city with lots of PC’s building their homes there, plus a few temples, etc.
@Legatus_Legionis very cool stuff, I really like D&D 2e it was my favorite. I’ve been playing in Forgotten realms, during the Netheril era, I redid the maps and adjusted them to match a previous era. I also researched the history of Faerun and reused old towns names and history so it works with the current era of the realms.
I think it depends on the people you are playing with. I personally love a long campaign where it’s going to be story driven. However, the best games I ever ran were ones where I barely had a story in place, and I only had certain interaction points planned. I totally turned my players loose to create the world they were going to inhabit.
One time, I started a game where at the end of the first dungeon my motley group players (thanks to their bottomless greed) ended up releasing an ancient dragon that they were supposed to follow and stop from terrorizing the world.
Nope. They said, “Screw that. We’re gonna go the opposite way the dragon went.” No heroic quest here.
So then I tried to tempt them to stop an orc army heading towards the kingdom.
Nope.
But they did find the orc warboss taking a dump in the forest, where they proceeded to capture him and keep him in a cage while they again went in the opposite direction on their own quest to create Utopia. Oh…and they hired a goblin to poke the orc warboss with a stick.
This game also included the poisoning of an entire village to turn them into slaves, and when I brought in two new players, they assaulted them and took all their gear.
So in the end, I think it’s all depends on the people you are playing with to determine what kind of game you are going to play.
I think it depends on the people you are playing with. I personally love a long campaign where it’s going to be story driven. However, the best games I ever ran were ones where I barely had a story in place, and I only had certain interaction points planned. I totally turned my players loose to create the world they were going to inhabit.
One time, I started a game where at the end of the first dungeon my motley group players (thanks to their bottomless greed) ended up releasing an ancient dragon that they were supposed to follow and stop from terrorizing the world.
Nope. They said, “Screw that. We’re gonna go the opposite way the dragon went.” No heroic quest here.
So then I tried to tempt them to stop an orc army heading towards the kingdom.
Nope.
But they did find the orc warboss taking a dump in the forest, where they proceeded to capture him and keep him in a cage while they again went in the opposite direction on their own quest to create Utopia. Oh…and they hired a goblin to poke the orc warboss with a stick.
This game also included the poisoning of an entire village to turn them into slaves, and when I brought in two new players, they assaulted them and took all their gear.
So in the end, I think it’s all depends on the people you are playing with to determine what kind of game you are going to play.
Unfortunately it’s been years since I’ve had anyone to play games with…then again…I just turn all my campaign ideas into stories.
My best games were AD&D Second Edition, Revised… Back in the 90s.
We managed to completely alter the game world we were playing in. I managed to ascend my character into a lesser deity, after the party worked together to take down a Deity in the Abyss.
I don’t recall the details offhand, but things were crazy.
@BayushiZero @Legatus_Legionis and @Roas those games sound like they were great!
I’m assuming all your games had a diverse group of characters, with 2-3% of the NPCs gay and that you made sure that orcs and drows were really evil before attacking them? 🤣
Oh, I had a really good campaign set for my players.
We where doing the DragonLance Modules, and our group was 2/3 evil, 1/3 neutral.
I had it ready for if/when the group, upon being asked to join the Dragon Highlord’s armies, they accepted.
I had the whole… them attacking the remaining elven lands, remaining dwarven stronghold, conquering Solamnia, etc.
Sadly, we had to stop the week before our final exams, and the group never got together afterwards to continue.
@MrBidwell Hell NO.
Everyone of our characters, PC and NPC, were all heterosexual.
The whole concept of projecting BS onto NPCs or MONSTERS etc was never even considered.
An Orc is an Orc.
A Goblin is a Goblin.
We had no problems using male/female, good/evil/neutral – lawful/chaotic/neutral, or any class (except Psionic – house rule “non-usable”), deities, player’s handbooks (including the humanoids for PC races).
We had role playing first, and we had a fun time most sessions.
We never had a second thought about any BS (SJW, political ambiguous sh!t, etc.)
Orcs and Goblins were mortal enemies of the Elves and Dwarves.
Elves and Dwarves were mortal enemies.
We had a barbarian in a group with a magic-user.
We had a Knight of St.Cuthbert being mentored by a un-holy warrior of Orcus (who was there on behalf of Iuz).
We had an assassin in a group with a paladin.
etc.
But…. we could roleplay one’s alignment and race and class so that any could work together.
It made us THINK and CREATE new and unique ways of doing thing.
Damn, I miss those days.
I’m assuming all your games had a diverse group of characters, with 2-3% of the NPCs gay and that you made sure that orcs and drows were really evil before attacking them? 🤣
Stop me if I’ve told this one in another thread.
Same game I was talking about.
Story point: a brothel along the path to wherever the hell they wanted to go.
Brothel is secretly run by a succubus.
The druid in the party, playing as a drunkard who is constantly high and is a sexfiend ends up with the succubus.
Fight eventually breaks out with said druid shooting fire out of his dick as an attack (cuz he was naked when it started).
We lost the only girl who was playing with us after that session.
There were eventually drow, and I over powered them to kick the entire party’s collective ass.
So what do you think? ;)
My groups tend to not do the explicit nudity/sex.
The closest we got was when our group of PCs were role playing in Krynn, and Riverwind was killed, and the barbarian of the group tried to console Goldmoon, and it ended up with the two eventually getting married.
So on the honeymoon, we had the barbarian make two Constitution rolls… BTW it was a male, 16 yrs, CON 18.
First roll was successful, the second one failed. (ie. he got it up but was shooting blanks.)
< HA Ha ha >
Even though we had an hour left for our session, we had so much laughter and ribbing and teasing, we could not continue the session.
Later, we did have a few PC’s getting married and having offspring. That all was done between sessions (not RP’d but still rolled with the DM.)
My groups, we including aging/time. The idea a 16 year old can become a 13th level warrior I found stupid.
We keep track of in-game time plus for every 1,000 XP each PC got we had to spend 1 week of between session time (to train, buy/sell items, design/build a tower, etc.)
So what do you think? ;)
@Roas god I miss those crazy times during games lol Thanks for sharing!
@Legatus_Legionis I’m really wondering if they are ever going to make a Dragonlance movie series…
I’m really wondering if they are ever going to make a Dragonlance movie series…
Yay, I am still waiting for a first one.
And no, I do not count the animated/CGI mess that was “Dragonlance: Dragons of Autumn Twilight (2008)”
After what we saw with Lord OF the Rings, we know they can do EPIC Fantasy Films.
Sadly, having said that, I heard they would rather do a Forgotten Realms show in the same style of Game of Thrones.
I’m horrified by the thought of the current crop of Hollywood turds creating a DragonLance movie.